Hey,
I’m happy to share with you my game school project made at the french Gobelins school, in Annecy.
It is now online : http://kinessia.aymericlamboley.fr/.
I worked with a graphic designer, Tiffany Francony, which made an amazing job !
For the exam we had high honours and the best rating !!
It is made with the Citrus Engine. The original version used a smartphone as a controller for the game, and all the HUD was displayed on this. I used a Java server to make the synchronization.
This is a simple web version, I can’t pay a Java server. The concept is more raw than the original one, there was a video at the beginning to explain the story, and our approach was on the website. But, that was all in french, so I cut off.
All the source code is available on GitHub.
A short video :
I hope you will enjoy the prototype 🙂
c’est fabuleux bon courage.
OMFG ! tu l’a intégré dans une page HTML avec un bakcground ! Oo
Ouaip, j’ai fait un effort 😀
Hi its a really AWESOME game and i really enjoyed playing it . Would you mind share some info about the project (some source code or tutorials) of how you managed to create a preloader between the levels and how you succeeded to embed mini games in a level.
I would be extremely grateful if you could help me
Hi fokion, thank you! Perhaps I will made a tutorial on this two things shortly. About the preloader, Eric will make a tutorial on the Citrus Engine forum.
Wow thats a fast reply thanks a lot and keep up the good and quality work 🙂
Awesome game you have there!
I am interested on how you created the Fragment meter because I am currently working on a school project almost the same as yours and I haven’t figured out how the coins my Hero has collected be counted on a coin meter. I’m just a newbie 😛
Thank you in advance! 😀
Hey thank you! Just take a look on the Citrus Engine demo, it is really close. The design is over the game and I just add my coin after Hero’s collision.
Oh! Thanks! You gave me an idea, I’m using another method maybe that’s why I can’t figure it out. Thanks again! 😀
However, my problem is, I couldn’t seem to load the function inside the SWF of the Jewel Meter. It always gets the message “Access of Undefined Property”
Be sure that your SWF symbol has a stagename and a function in.
Designer really made an amazing job!!!
Is there any way she can be contacted ? We would like to hire her for a game project.
Hey, you can contact her : tiffany.francony[at]gmail.com