Hey guys! Just back from vacations in Norway (what an amazing country!), it’s time to go back to code!
Long time ago, I played with the one dollar algorithm for making gesture recognition. Browsing the page this week, I discovered the $1 has two children $N and $P. This last one is the most recent one and the best one! Its top features are multi-stroke and gestures represented as unordered point-clouds.
The $P algorithm has a C# implementation, so it shouldn’t be hard to use it with Unity? Indeed, unless the UI and files save path, the original code worked fine! A web demo, Github project and it’s on the Unity Asset Store!