Playing with Blend Mode

Recently, I tried some BlendMode in AS3. Thanks to them we can reproduce some cool effects of Photshop.
This is a simple script to do that. I thought it’s a nice effect !

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
package {
 
	import flash.display.Bitmap;
	import flash.display.BitmapData;
	import flash.display.BlendMode;
	import flash.display.Shape;
	import flash.display.Sprite;
	import flash.events.Event;
	import flash.filters.BlurFilter;
	import flash.geom.Point;
 
	[SWF(backgroundColor="#000000", frameRate="31", width="600", height="500")]
 
	/**
	 * @author Aymeric
	 */
 
	public class MouseFollower extends Sprite {
 
		private var _container:Sprite;
 
		private var _bData:BitmapData;
		private var _img:Bitmap;
		private var _circle:Shape;
 
		public function MouseFollower() {
 
			_container = new Sprite();
                        _container.visible = false;
			this.addChild(_container);
 
			_bData = new BitmapData(600, 500, true, 0x00FF00);
 
			_img = new Bitmap(_bData);
 
			_circle = new Shape();
 
			this.addChild(_img);
 
			_container.addChild(_circle);
 
			this.addEventListener(Event.ENTER_FRAME, _ef);
		}
 
		private function _ef(evt:Event):void {
 
			_circle.graphics.clear();
			_circle.graphics.beginFill(Math.random()*0xFFFFFF);
			_circle.graphics.drawCircle(0, 0, 10);
			_circle.graphics.endFill();
 
			var diffx:int =	mouseX - _circle.x;
			var diffy:int = mouseY - _circle.y;
 
			_circle.x +=diffx * 0.05;
			_circle.y +=diffy * 0.05;
 
			_bData.draw(_container, null, null, BlendMode.ADD);
			_bData.applyFilter(_bData, _bData.rect, new Point(), new BlurFilter(5, 5, 2));
		}
	}
}

This two lines are important if you want to keep an eye on your CPU usage :
_circle.graphics.clear();
_circle.graphics.endFill();
BlendMode are more than ever CPU’s eater !

Leave a Reply

Your email address will not be published. Required fields are marked *