The final Countdown

Hey there ! This is a little script to made a simple countdown on 12/12/2012 at 12:12:12. You know, the end of the world 😉
The result.

And the code :

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package {
	import flash.display.Sprite;
	import flash.events.Event;
	import flash.text.TextField;
	import flash.text.TextFieldAutoSize;
	import flash.text.TextFormat;
 
	/**
	 * @author Aymeric
	 */
	public class Countdown extends Sprite {
 
		private var target:Date;
		private var now:Date;
		private var currentTime:Number;
		private var targetTime:Number;
		private var time:TextField;
		private var format:TextFormat; 
 
		public function Countdown() {
 
			target = new Date(2012, 11, 12, 12, 12, 12); // january = 0 -> december = 11
 
			time = new TextField();
			format = new TextFormat("Arial", 30);
			time.textColor = 0xFF0000;
			time.x = stage.stageWidth/2 - 100;
			time.y = stage.stageHeight/2 - 50;
			time.embedFonts = true;
 
			addChild(time);
 
			addEventListener(Event.ENTER_FRAME, refresh);
		}
 
		private function refresh(e:Event):void {
 
			now = new Date();
			currentTime = now.getTime();
			targetTime = target.getTime();
 
			var nbrSeconds:Number = (targetTime - currentTime)/1000;
			var seconds:Number = Math.floor(nbrSeconds%60);
			var minutes:Number = Math.floor(nbrSeconds/60%60);
			var hours:Number = Math.floor(nbrSeconds/3600%24);
			var days:Number = Math.floor(nbrSeconds/3600/24);
 
			var secondText:String;
			var minuteText:String;
			var hourText:String;
 
			if (seconds < 10) {
				secondText = "0" + seconds;
			} else {
				secondText = seconds.toString();
			}
 
			if (minutes < 10) {
				minuteText = "0" + minutes;
			} else {
				minuteText = minutes.toString();
			}
 
			if (hours < 10) {
				hourText = "0" + hours;
			} else {
				hourText = hours.toString();
			}
 
			time.text = days.toString() + " : " + hourText + " : " + minuteText + " : " + secondText;
			time.autoSize = TextFieldAutoSize.LEFT;
			time.setTextFormat(format);
		}
	}
}

I used an EnterFrame to refresh the countdown, but I have hesitated with a Timer which is called each seconds. I think the EnterFrame is better because the Timer depends of user’s computer. If you can highlight me, do not hesitate !

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